Developmental Diary Part III
He talks about the tattoo and a little bit about Topless. (Aka Reika Kuze).
Read it here.
Thanks to BCL!
KikizoGames has meet Kikuchi-san!
That's true! Kikizo talked with Kikuchi-san about Trapt and Fatal Frame III: The Tormented. They interviewed him, so let's check out what they asked about! ^_^
After a little talk about the other game, Trapt, Kikizo starts:
Kikizo: Cool. So, please tell us about what's new with Fatal Frame III: The Tormented...?
Kikuchi: As this is the third title in the series, I wanted to make it the scariest yet. The characters come and go between the world of reality and the world of nightmares. There are three playable characters available, and each of them has specific abilities.
Kikizo: We see a sinister looking pattern on the girl's shoulder in the trailer, what exactly is that?
Kikuchi: Yes, it's kind of sinister! There's this mystery in the game, the Curse of the Tattoo. The ghosts that appear in the world of nightmares wear tattoos on their bodies. It spreads over the body, and once it fully covers the body, you can't come back from the world of nightmares to realiuty. The player has to find out the secret and mystery of the Curse of the Tattoo, and try to stop it spreading.
Kikizo: The previous games have been set in older, traditional Japanese-style settings, whereas now we can see that the girl lives in a more modern environment and that the place where she is encountering all these horrors is a dream world. What made you make the switch?
Kikuchi: So this time we have adapted, because of this peaceful world of reality, and the world of nightmares. I have prepared such two different worlds as a contrast; in the world of reality it seems peaceful but, as a contrast, the world of nightmare looks more horrific and fearful. But as the story proceeds, the nightmares start blurring into reality, little by little.
Kikizo: Fatal Frame II: Director's Cut was quite well received by gamers - but were there any areas you wanted to improve for this third game?
Kikuchi: The basic system is almost the same. However, I tried to prepare a totally new story and the special effects, to establish the atmosphere in this game.
Kikizo: Were there any Japanese horror films, maybe like 'The Ring', that were inspiring for the development of the series?
Kikuchi: When I created the game, I collected a lot of information. I started by checking old stories. In the course of the research, yes, there were certainly a few movies that had some influence.
Kikizo: The visuals are very pretty for PS2, maybe even to the standard of some next-gen stuff - is it all real-time or are there pre-rendered FMV elements?
Kikuchi: Basically, it's all real-time, although a few parts are adapted - pre-rendered.
Kikizo: What's behind the decision having these cute, young girls as the lead characters in such a scary game?
Kikuchi: In Japan, it is said that the female, or also the young, have stronger spiritual power. That's why I chose young girls. And the cuter the better, right?! [laughs] Also, the reactions of the girls look scary, and that makes you more frightened.
Kikizo: Would you describe the kind of horror that we see in this game as more psychological, as in the Silent Hill series, or is it more immediate horror that makes the game scary?
Kikuchi: We made a deep analysis on the feelings of fear. When you see something bad, you may have this feeling of disgust; maybe the feeling of tension when walking alone in a graveyard; maybe even the feeling you could be cursed. There are these various feelings. When I started creating this game, the basic concept was to create the ultimate horror game. So, what is the scariest thing? It's a psychological thing; the imagination creates the scariest things in the players' minds. So it's often psychological, but I tried to combine many things. Frightening with different techniques, and trying to combine these different aspects of horror - this is how we've done it.
Kikizo: What are the main differences between the three playable characters?
Kikuchi: Primarily, the way you attack and the way you move. As well as the main character, Rei Kurosawa, there is Miku Hinasaka from the original Fatal Frame, who is playable. She's a small girl, so she can hide in places where other characters can't. Kei Amakura is also playable, he's a male character who is a journalist, but has better physical powers. So while Miku has stronger spiritual power, with the ability to move furniture and cause damage - she can't move about and jump to places like Kei is able to.
Kikizo: All the Fatal Frame games have had a camera that has been used in various means. Now, since a lot of the action takes place in the nightmare world, what use will the camera be?
Kikuchi: The camera's function is something you are meant to see - so you can still use it in the world of nightmares.
Kikizo: Erm, correct me if I'm wrong, but was there a point in the trailer where we see hands reaching down over her breasts? Was that intentional? Is there a more adult theme that goes with the horror?
Kikuchi: No, there is no sexual theme! [laughs].
Kikizo: OK then! Thanks again for your time, and good luck with both games!
Thanks to Beyond the Camera's Lens for telling us this!
Tecmo Japan's Zero ~Shisei no Koe~ website has updated with another interview with the Fatal Frame director.
The Japanese interview is a little more indepth and personal. Shibata-san shares some of his ghostly experiences and how they effected him and made it into the fatal frame games. He also explains a little bit about the idea behind the 'Voice' and overall theme in ~Shisei no Koe~ and some of the reasoning behind setting up the ingame story the way he did.
WARNING! The interview does contains ending spoilers!!!
A pretty new wallpaper of Reika Kuze, the Topless woman, there is the Tattooed Shrine Maiden in Fatal Frame 3! I really like this one.*uses as background*
There is also news on Voice Over.
And GameSpy has also updated with new sceenshots! And also a part II of the diary by Makoto Shibata.
Thanks to BCL for this!
And also some information on what is contained within the guidebook itself.
Some interesting things to note:
Ruri (the cat) was given as a gift to Miku from her parents. (Apparently from beyond the grave...since both of Miku's parents are dead by FF1. I think this is a continuity error on Famitu's part.)
Mio Amakura was originally supposed to be the third character. Yes fangirls, instead of Kei, we would have had Mio, however the producer (Shibata-san I think?) said that Mio's story was over with FF2: Crimson Butterfly. Hence, Kei Amakura was created!
Rei originally was going to have a skirt, however the costume designers for the game thought it would be cooler for Rei to wear pants!
The book itself is broken into 5 chapters.
chapter one:知之章(chapter of knowledge):system
chapter two:探之章(chapter of search):scenario walkthrough
chapter three:指之章(chapter of point):mission mode
chapter four:魂之章(chapter of spirit):spirit data(map and spirit files)
chapter five:錄之章(chapter of record):data list(item and files)appendix: interview, gallery,report of dream and tattoo rituals by Aso Yuu.(modified by Kei Amakura, ofcourse)
Again, for US or European fans who would like the book you can purchase it off of Amazon Japan.
Fatal Frame 3: The Tormented official info
Emi was able to ask the PR rep at Tecmo USA some questions concerning the third game that some fans have been asking me for a while.
1. Will Fatal Frame 3 come out with any promotional merchandise such as posters (like the game did in Japan and in the US with the previous installment of Crimson Butterfly)
Answer: There is no Fatal Frame merchandise this time around.
2. Is there any plans for an official guidebook (in English) for Fatal Frame III?
Answer: There is no official guide planned for Fatal Frame III. We usually only do this with the much bigger games (such as Dead or Alive). Your guess was right -- we simply don't have much demand for guides and merchandise for smaller niche titles like Fatal Frame.
Special thanks to Kate Mitchum, Tecmo USA's Public relations representative for Fatal Frame III: The Tormented for taking the time to answer Emi's questions.
The only issue is that it's listed title is the SAME as the old one. So if you're a crazy fan (like me) and must have the book. Look it up by th ISBN number: ISBN4-7577-2499-3.The book is scheduled to be available for sale on October 7th 2005 a a price of 1,680 yen. (A little less than $20 US)
Thanks to Beyond the Camera's Lens for this!
If you wanna see more Amano Tsukiko news, then please visit Voice Over. I don't post anymore news here, since that Double Shot is a Fatal Frame blog. Voice Over has got a new look, but still needs sections to come up. It's one of my other sites, that's why I know it.
But AmanoTsukiko.net has updated again with new photographs of Amano in her jedi outfit! Check it out!
Thanks to BCL for this new!