Friday, July 29, 2005

Fatal Frame Producer Speaks, and Next-Gen Fatal Frame!

(Thanks to BCL for saying this!) When the text is like this, it's because it's me talking.:D

1up.com has posted a article about Keisuke Kikuchi talking about the development of Fatal Frame 3 and his approach to the player's sense of fear for the third installment of the series.

Take a look, everyone!

And if you don't wanna change site, then you can read it here. ;D (Remember... when the text is like this it means I will say something.)

As the town of Silent Hill boards up its windows until resurfacing next-generation, Tecmo's camera flashin' Fatal Frame series continues moving forward with a third installment with producer Keisuke Kikuchi at the helm.

Japanese publication ITmedia found time to sit down with Kikuchi and talk with him about the sequel. Kikuchi believes fear stems from manipulating the game environment, story and directing. Whereas Fatal Frame concentrated on environment and the second game on story, there's a new approach for the third.
"I felt like I wanted to challenge myself and do something new, and that's when I thought of 'interactive fear'," he says. "I want players to actually be afraid of searching out the truth because they will be afraid to find out what horrible things await their character." And we love the way, you want it!
Keeping with the theme of threes, Fatal Frame 3 features a total of three playable characters, but it's not meant to artificially enhance the game's length. Instead, the intent is to experience different kinds of fear as players switch between Rei Kurosawa (the series' first male lead), Kei Amakura and Miku Hinasaki, the main character from the original. Tecmo appears to be bringing the storyline full circle this time around. Characters have varying abilities, which means the scares will come from different and unexpected places depending on who you're running around as. Three characters?! Can't it be better?;D
Just because Miku is returning, though, doesn't mean players should expect a continuation of the original game. Kikuchi isn't a fan of interconnected sequels, a feeling that shouldn't change with Fatal Frame 3. As with Tecmo's Deception series, later installments featured characters and traps from previous games as a nod to the fans, but that was the extent of their influence.
"I prefer the type of games that players who haven't played any of the previous entries can jump right in and enjoy it to the finale with no problems, so that's how I make my games," he says. Yeah, because it will be sad for others, who doesn't know about the other games.

Part of what makes the conclusions to psychological horror games like Silent Hill and Fatal Frame are their bizarre endings. They often don't make complete sense in order to provoke their fans to replay the games for additional clues and discuss what really happened amongst themselves. Kikuchi is deviating from that approach a bit in Fatal Frame 3, and intends on making the ending a little more digestible. It won't, however, be 'dumbed down.'
"Maybe a few hours after the ending sinks in, the player can watch the ending movie again and get a slightly different feeling," he says.

I want players to actually be afraid of searching out the truth
A common theme amongst already revealed next-generation games is an effort to toss hundreds or thousands of enemies on the screen at once, and Kikuchi shares that desire for his future games.
"For instance I feel that with the current system if I can do 10 things I really want, then with the next system I can probably do 20 things I really want to do or show," he says.
Though Fatal Frame 3 may bring some closure to the series, it's by no means the end of producing horror games for Kikuchi. "I do still have some unrealized visions," he says. "I already have some ideas that I'd like to do if I had more development time and a more powerful system."
Fatal Frame 3's currently headed to PlayStation 2 this week in Japan, with an eventual US release in the fall. Previous installments have received Xbox ports months after the initial release, but Kikuchi says there are no plans for something similar right now.

Next-Gen Fatal Frame
(Thanks to Zero Shot for point this out!)

IGN reports that in a recent interview with IT Games Kikuchi (the Producer of Fatal Frame) confirmed that plans are being made to ensure that Fatal Frame continues on the next generation of game consoles.
Though he didn't specify which next-gen systems he was referring to, history points at a likely PlayStation 3 and Xbox 360 release -- as all three of the previous games began as PS2 titles while two of them were eventually ported to the Xbox later on. The possibility that the next game could also appear on Revolution shouldn't be ruled out, either. No other information regarding the next Fatal Frame was given, but we'll keep you updated should that change.

- sources (Beyond the Camera's Lens & Zero Shot)

Sunday, July 24, 2005

Gamer Room's Scans!

Spoilers! If you don't wanna see scans from Fatal Frame 3, then stop to visit the site. I will do my best to find info about the game, so don't say that I didn't put a spoiler tag on it! Thank you.









Hattori-san have been so nice to let me use the scans here!

SPOILERS! (This will may spoil the game! So do NOT look, if you won't have the game spoil a little.)
Please, do NOT copy this scans! Upload them to your own server.
































































































sources (Game Room)

Friday, July 22, 2005

Gamer Room updates!
















Gamer Room has also updated the site, and lots of new scans can now be WATCH! People, some I have seen, has taken some of Gamer Room's pictures! If I see anymore people doing it, I will (and I'm already doing9 warn Hattior-san about it!
Back on news...
Lots of scans can now be watch, and I still wait for a answer for putting them up.
Find the scans on: Gamer Room!

Tecmo's Official Japanese Website

Thanks to Tecmo and Beyond the Camera's Lens for the info!

Tecmo has (for some time ago) updated their site! There is TONS of things! More info about the game and more great stuff to learn! Also, the first two wallpapers is up!



Go and check the site out here!

Scans

Thanks to Gamer Room for the scans!

Do NOT DIRECT link the scans or pictures to your site! Upload the pictures to your own server! You can ask me, if you will have them.





Thanks for the scans, Hattori-san!

Characters of FF3! *SPOILERS*

Thanks to Beyond the Camera's Lens for the info!

Rei Kurosawa, a young woman, has missing her lover since he's dead.
The young woman finds a mansion, where her job was to take photos of it. In one photo she sees her dead boyfriend, Yuu.
After seeing her dead boyfriend, Rei starts to dreaming about the Mansion,
and some strange things happens.
Rei wakes up, and feel something cold on my back, a snake tatoo grows.

Info: Rei is 23 year old and is journalist.
After her boyfriend die in a car accident,
Rei is given a photographying assignment to take pictures of a reportedly 'haunted house'.
Upon taking a photograph, the photograph revealed the image of her dead boyfriend.
As she searches through the mansion, Rei is discovering a weird snake tattoo appearing on her body.
What is also unnerving, is that several of the spirits she sees in the house have it too.







The Kurosawa girl get's help from one of her lover's friend,
Kei Amakura, a non-fiction writer.
He was a close friend to him, and Kei had made a promise of something to him.
Kei has not a strong six senes, but he can move things and jumps around.

Info: Rei recruits the help of Kei to investigate the mansion.
Kei was a close friend of Rei's boyfriend.
Kei also made a promise to him about something (what we don't know).
He himself is also searching for a 'missing person'.
Kei is the younger brother of Shizu Amakura, thus Mio and Mayu's uncle.
Not much is known about Kei right now, except that he is a non fiction writer,
he was close with Rei's boyfriend, and that he has an extremely weak (almost no) sixth sense.
























Rei get's also help from her assisstant, Miku Hinasaki.
Miku is back, and she though she lost her power and her brother that day,
but her power has return, and they comes back to her now.
Mafuyu, (Miku's brother) and Yuu (Rei's dead boyfriend) had worked together with Kei, too.
Mafuyu and Yuu had introduced Miku and Rei for each other, and after Miku and Rei lost them, they two girls has live together.
In the dreams, Miku returns to Himuro Mansion and maybe some old friends comes again.

Info: After getting over the disappearance of her brother Mafuyu, Miku Hinasaki continued on with her life and now work's as a photographer's assisstant.
Yes, this is Miku from the first Fatal Frame.
On a way or a other her powers are back,
and she actually has the strongest spiritual sense of the three characters in the game.
Not much else is known right now, except that Miku is Rei Kurosawa's assisstant.